It’s really exciting to have all the basic stuff done, so new features now slot in rapidly.
The chase cam is now fully configurable. You can use the GUI sliders to pick your favourite height, distance and angle.
For the first time shots will kill you - including your own for the moment, so watch those shots next to obelisks.
We have a player death sound effect and the game stops in order to make you feel bad and hit reload. The sound effect i got in as3sfxr is actually not a million miles away from the ‘enemy killed’ sound in the original.
For a final touch this build has a shot spawner not far from your starting point to keep you on your toes. It actually feels a bit like a game now : )
Noisy fun available at http://air.github.io/encounter